Perception & Projection β Advanced Optics and Visual Technologies
Program Overview
Step inside the future of visual systems and STEM design.
In this VCE-level STEM experience, students investigate how principles of physics, engineering, and digital media come together to create immersive visual environments. From laser arrays to projection optics and the mechanics of perception, this excursion links directly to Units 1β4 of VCE Physics, Systems Engineering, Applied Computing, and Media.
Students are challenged to apply theoretical knowledge in a practical context β critically evaluating energy transfer, wave behaviour, system design and user experience. Perfect for high-achieving students exploring STEM pathways or engaging in SATs, folios, or major works.
Key Focus Areas:
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Polarisation and wave interference
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Laser projection and lens-based system analysis
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Human visual processing and cognitive illusion
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Green screen engineering and digital compositing
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Perception vs. reality in immersive system design
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STEM careers in optics, projection, and design technologies
What to Expect
Before Your Visit
Review key VCE physics topics: refraction, wave/particle models, interference
Research applications of lasers in communications and imaging
Compare the strengths and limits of traditional and digital display systems
During Your Visit
Students will rotate through:
π‘ Optical Systems Analysis β Explore the laser/projector/polarisation chain in detail
π§ Visual Cognition & Design β Study how timing, contrast, and positioning affect the illusion
πΈ Production Engineering β Work with green screen techniques and layered depth
Each rotation includes guided breakdowns, technical visuals, and real-world equipment exposure.
After Your Visit
Create annotated ray diagrams or energy flow schematics
Write a comparative evaluation of projection-based illusions
Propose an immersive visual system for science communication, design, or education
Extend into media folio or Systems SAT context
Year Level
Year 11 / Year 12
Duration
75β90 minutes
Content
One selected experience (Australia, Arctic, Asia, Africa, Dinosaurs, or Space)
Sample Itinerary
Morning
9:30 AM β Arrival and Introduction
9:45 AM β 11:15 AM β Rotating Group Activities:
Β Β Students rotate through 3 sessions in smaller groups:
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Guided Hologram Zoo Exploration Β (35 minutes. Max groups of 14 students in 9 minute starting blocks)
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Creative / Observation Activity (led by school staff)
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Green Screen Photo Investigation
Β Β Each group spends approximately 25β30 minutes in each activity. Groups rotate every 10 minutes in staggered pairs to maintain flow.
11:15 AM β Wrap-Up and Departure
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Afternoon
12:30 PM β Arrival and Introduction
12:45 PM β 2:15 PM β Rotating Group Activities:
Β Β Students rotate through 3 sessions in smaller groups:
-
Guided Hologram Zoo Exploration (35 minutes. Max groups of 14 students in 9 minute starting blocks)
-
Creative / Observation Activity (led by school staff)
-
Green Screen Photo Investigation
Β Β Each group spends approximately 25β30 minutes in each activity. Groups rotate every 10 minutes in staggered pairs to maintain flow.
2:15 PM β Wrap-Up and Departure
Curriculum Links (Victorian Curriculum – VCE Units 1β4)
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Physics Unit 2 (AOS1) β Motion and force
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Physics Unit 4 (AOS2) β Behaviour of light and wave models
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Systems Engineering Unit 3 (AOS2) β Controlled systems and energy flow
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Systems Engineering Unit 4 (AOS1) β Iterative system design
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Applied Computing β Visualisation and interaction design
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VCE Media β Representation, audience engagement, and visual technologies